Y'arr Pirate

Y'arr Pirate

Y'arr Pirate is a top down hack n' slash game taking place on the lush and adventurous islands of the Caribbean. The game was made as a school project at Stockholm University. The game was made during a period of four months.

 

The story revolves around a lone pirate set out on a quest to obtain a legendary treasure of unimaginable wealth. It resides upon an island plagued by creatures of monstrous sizes and hunger.

 

Onwards! Treasure awaits!

Platform: Console/PC


Engine: Unity


Genre: Top-down hack n' slash


Target audience: Young teens


Team size: 6 people (3 scripters/designers and 3 artists/designers)


Role: UI artist, game designer, 3D artist and animator.

MY CONTRIBUTION

My main role within the game was to create the art for the player's abilities. The color-coding of the UI-icons is used to separate attacks from each other.


  • Blue: Attacks that involves physical contact between the player and an enemy (eg a charge attack or a powerful slash attack).


  • Red: Attacks that involves some sort of projectile shot from the player (eg a head shot attack or a bomb attack).


All of the UI was made with Adobe Photoshop.